Defender aura
Action mineure - Aura
Target: Personal
Effect: you activate an aura 1 that lasts until you dismiss it with a minor action or fall unconscious. While in the aura, the enemy takes a -2 penalty to attack rolls when it makes an attack that does not include among the target either you or an ally of yours who has this aura active. Marked enemy are not subject to this aura.
Battle guardian
Opportunity action - Martial
Target: Personal
Trigger: An enemy subject to your defender aura either shifts or makes an attack that target an ally of yours but not you or an ally who has an active Defender aura
Effect: You make a MBA against the triggering enemy. If the attack misses, the enemy still takes damage equal to your strength modifier
Defend the line
Action mineure - Martial, stance
Target:Personal
Effect: You assume the defend the line stance. Until the stance ends, whenever you hit an enemy with a MBA using a weapon, the enemy is slowed until the end of your next turn.
Hammer Hands
Action mineure - Martial, stance
Target:Personal
Effect: You assume the defend the line stance. Until the stance ends, whenever you hit an enemy with a MBA using a weapon, you can use a free action to push that enemy 1 square and then shift the same distance to a square adjacent to the enemy.
Poised assault
Action mineure - Martial, stance
Target:Personal
Effect: You assume the defend the line stance. Until the stance ends, you gain a +1 power bonus to the attack rolls of basic attacks with a weapon.